Some low-polygon character wip. I`ve decided to go playstation 2 in terms of polycount for characters, just to see if I can make some progress on this project.
This is my idea for an opening to the animation. I was originally going to start the short with a gradual build up but sometimes you just need to grab attention of the audience. Now I just need to keep building my environments and characters – I’ll be going for a stylised look. It’s the only way to make progress on a spare time project.